Оглавление
More about game Edit
The slogan for the game is «Stay Human. Survive».
You will control a group of survivors with your only objective being to keep them alive. Decisions for food, water, and shelter will be made with life and death consequences.(outdated?) Sacrifices will be made and tough choices lie ahead as not everyone will make it out alive. Along your journey, you will save other survivors from Terminus as well as the prison.
Additionally, you will be solving strategic puzzles all while building your group and developing a safe refuge. Some of the features included will be weekly challenges, story missions, and much more.
The Walking Dead: No man’s land Взлом на что угодно
В The Walking Dead: No man’s land Взлом тебе предстоит сражаться с ордами смертоносных врагов в тактических пошаговых боях. Собирай и улучшай своих любимых персонажей из вселенной The Walking Dead: No man’s land Взлом. Самое главное это подобрать хорошую команду, потому что от нее зависит многое, ваш прогресс в игре, в том числе. Охоться на ходячих в Терминусе, в тюрьме и многих других локациях, ведь в игре их целая куча. Присоединяйся к другим игрокам если вдруг надоела одиночная игра. Онлайн режим ждет вас. В взлом The Walking Dead: No man’s land шикарная графика и красивая анимация. Каждый аспект выживания относится к вселенной к сериалу «Ходячие мертвецы», по этому играя вы смотрите сериал по сути. Синхронизация прогресса с соц сетями присутствует. Желаю всем удачной охоты! Наши The Walking Dead: No man’s land Читы 2020 это своего рода встроенный в каждую игру баг. Он пользуется дырой в игре и генерирует множетсво вещей и ресурсов. Ты можешь позьзваться последней версией игры и осуществлять в ней свободные покупки. The Walking Dead: No man’s land взлом работает как онлайн, так и без интернета.
По этим запросам вы можете найти коды на данную игру
- The Walking Dead: No man’s land взлом ios
- The Walking Dead: No man’s land взлом 2020
- The Walking Dead: No man’s land читы
- The Walking Dead: No man’s land взлом apk
- The Walking Dead: No man’s land взлом android
- The Walking Dead: No man’s land скачать взломанную
- The Walking Dead: No man’s land чит коды
Последнее обновление: 18.8.2020
Средний рейтинг 4.8 из 5 (544 голосов)
Полное описание
Игра Walking Dead No Man Land, созданная по мотивам знаменитого сериала Ходячие Мертвецы, перенесёт вас во вселенную жутких зомби, готовых разорвать в клочья любое живое создание, появившееся на их пути. Выживание остатков населения нашей планеты зависит только от вас, поэтому возьмите себя в руки и проявите максимум тактики и стратегии!
Главных героев ждут невероятно сложные испытания. Подбирайте правильную команду и снаряжение к каждой миссии. Доминируйте в рукопашных схватках, пользуясь профессиональными умениями Рика Граймса, наносите смертоносный урон из культового арбалета Дэрила Диксона, позвольте Мишону Хоторну выкашивать толпы врагов холодным оружием или уничтожайте целые стада монстров с помощью снайперских навыков и штурмовой винтовки Абрахама Форда.
Успешное прохождение каждой миссии даёт возможность получать бонусные очки опыта и улучшать боевые характеристики ваших бойцов. Каждый новый уровень несёт в себе всё большую угрозу, поэтому вы не сможете обойтись без эксклюзивных предметов, раздобыть которые можно в дополнительных квестах или онлайн-поединках с другими игроками.
Подбирайте уникальные усиления для каждого персонажа. Выживут только самые сильные и опытные герои, способные за доли секунд принимать экстренные решения и разносить в клочья противников. Выполняйте миссии на таких картах, как: ферма Хершела Грина, лагерь на окраине Атланы, тюрьма Терминус и многих других местах.
TWD порадует красивой графикой, качественными анимационными эффектами и незабываемым звуковым сопровождением. Вы сможете играть не только на смартфонах и планшетах. Получите море удовольствия от геймплея на большом экране, установив игрушку на свой компьютер при помощи эмулятора BlueStacks.
unsorted missions Edit
Quarry Basin (exploder) Edit
start | mission details |
---|---|
Quarry Basin
Darryl says: «Kill 20 walkers. Try not to get surrounded.» |
Special enemies: exploder zombies. (with threat-countdown) |
Objective: kill 20 walkers.
(after 20 walkers killed) Objective: «Go to exit».
Quarry Basin (goo) Edit
start | mission details |
---|---|
Quarry Basin
Darryl says: «One foot in front of the other. Don’t attract attention.» |
Special enemies: Goo zombies. (No threat-countdown) |
Objective: go to exit. (3 turns to open gate)
Refuse Pile (armored) Edit
start | mission details |
---|---|
Refuse Pile
Darryl says: «This one’s big and nasty, but we have to face it. Kill the tough walker.» |
Special enemies: Armored walkers. (with threat-countdown) |
- Objective: «Eliminate the tough walker».
- (after tough walker killed) Objective: «Go to exit» (open gate to get to exit).
Refuse Pile (g+s) Edit
start | mission details |
---|---|
Refuse Pile
Darryl says: ? (forgot to write down) |
Special enemies: Goo zombies and Spiked zombies. (with threat-countdown) |
- Objective: «Eliminate all walkers in the area».
- (after all zombies killed) Objective: «Go to exit». (if you don’t get to exit before new wave of zombies from countdown appear, the exit will remain active for you to use)
River Through Stone (armored) Edit
start | mission details |
---|---|
River Through Stone
Darryl says: «We can’t move on until this place is cleared out. Silence everything that moves.» |
Special enemies: Armored walkers (no threat-countdown) |
Objective: «kill all walkers».
(after walkers killed) Objective: Go to exit (after walkers killed, no new walkers seem to appear)
River Through Stone (goo) Edit
start | mission details |
---|---|
River Through Stone
Darryl says: «Kill 10 walkers. Try not to get surrounded.» |
Special enemies: Goo walkers (with threat-countdown) |
Objective: kill 10 walkers
(after 10 walkers killed) Objective: Go to exit (zombies will continue to appear until you are all in exit)
mission 2a: Foreman’s Office Edit
Objective: kill 10 walkers
- (can start opening exit-gate while killing those 10 walkers)
- (after 10 walkers killed) Objective: Go to exit (zombies will continue to appear until you are all in exit)
Особенности The Walking Dead: No Mans Land
- Наличие режимов PvE и PvP;
- Развитие навыков атаки и обороны;
- Набор опыта на тренировочном поле;
- Щедрые награды за пройденные задания;
- Есть версии экшена для Windows и Mac OS;
- Разнообразные локации, полная свобода действий;
- Вступление в гильдии, обмен товаров между геймерами;
- Захватывающая сюжетная линия по сериалу AMC Walking Dead.
Преимущества
- Быстрая установка apk файла;
- Приятная графическая реализация;
- Ведение пошаговых боевых действий;
- Содержит жанры RPG, 3D, Action Game;
- Новички могут посмотреть гайд по управлению;
- Актуальные темы известных музыкальных композиторов;
- Доступны покупки усилений по невысокой цене во встроенном маркете;
- Регулярные обновления приложения от официального сайта разработчика;
- Функция очистки встроенного кэша на мобильных устройствах Android и iOS.
Недостатки
Player Level Edit
You will automatically advance to the next Player Level when you have reached enough Building Points () on the current level. Player level is visible in a circle on the top left corner icon in Camp, tapping it will also show the details on current and needed BP.
Upgrade buildings in the Camp to increase BP at amounts specified in Building tables on this page (not listed in the game but you can calculate it by subtracting «BP before upgrade» from «BP when completed»). Certain player level is required for upgrading your Council (see ), in turn unlocking other building upgrades.
PlayerLevel | BuildingPoints
(to advance) |
---|---|
1 | 10 |
2 | 11 |
3 | 18 |
4 | 20 |
5 | 21 |
6 | 47 |
7 | 52 |
8 | 56 |
9 | 65 |
10 | 71 |
11 | 77 |
12 | 123 |
13 | 135 |
14 | 147 |
15 | 117 |
16 | 128 |
17 | 140 |
18 | 197 |
19 | 217 |
20 | 237 |
21 | 230 |
22 | 253 |
23 | 275 |
24 | 391 |
25 | 429 |
26 | 400 |
27 | 413 |
28 | 378 |
29 | 431 |
30 | 456 |
31 | 456 |
32 | 521 |
33 | 526 |
34 | 578 |
35 | 630 |
36 | 748 |
37 | 822? |
38 | 770 |
39 | 790? |
40 | 733 |
41 | 799 |
42 | 947 |
43 | 1040 |
44 | 1000 |
45 | 1000 |
46 | 1000 |
47 | 1000 |
48 | 1000 |
49 | 1000 |
50 | 1000 |
51 | 1000 |
52 | 1000 |
53 | 1000 |
54 | 1000 |
55 | 1130 |
56 | 1250 |
57 | 1250 |
58 | 1250 |
59 | 1300 |
60 | 1300 |
61 | 1350 |
62 | 1450 |
63 | 1500 |
64 | 1600 |
65 | 1700 |
66 | 1800 |
67 | 1800 |
68 | 1900 |
69 | 2000 |
70 | 2200 |
71 | 2400 |
Missions Edit
NOTE: Special enemies are subject to change, so you may encounter different enemies from the ones listed below.
start | mission details |
---|---|
Darryl says: «It’s them or us; one way or the other, someone’s going down. Take out all the raiders.» | No threat-countdown.
Objective: Kill the human enemies. |
Special enemies (examples):
3 raiders
start | mission details |
---|---|
Darryl says «One foot in front of the other. Don’t attract attention.» | Threat-countdown.
Objective: go to exit |
Special enemies (examples):
- Goo walker(s).
- NO special enemies
start | mission details |
---|---|
Darryl says «We can’t move on until this place is cleared out. Silence everything that moves.» | NO threat-countdown.
Objective: kill all walkers |
Special opposition: Tank walker(s).
start | mission details |
---|---|
Darryl says: «One foot in front of the other. Don’t attract attention.» | Threat-countdown.
Objective: «Go to exit». |
Special enemies (examples):
armored walkers
start | mission details |
---|---|
Darryl says: «One foot in front of the other. Don’t attract attention.» | Threat-countdown??
Objective: Go to exit. |
Special enemies: no special opposition in intro screen.
start | mission details |
---|---|
Darryl says: «It’s them or us; one way or the other, someone’s going down. Take out all the raiders.» | Objective: «Kill the human enemies.»
(after both raiders killed) Objective: «Go to exit». |
Special enemies: Exploder zombies and 2 raiders. (with threat-countdown)
start | mission details |
---|---|
Darryl says: «This one’s big and nasty, but we have to face it. Kill the tough walker.» | Threat-countdown.
Objective: Kill the tough walker |
Special enemies: Tank zombie.
start | mission details |
---|---|
Darryl says: «It’s them or us; one way or the other, someone’s going down. Take out all the raiders.» | Objective: «Kill the human enemies.»
(after both raiders killed) Objective: «Go to exit». (after raiders killed, no new walkers seem to appear) |
Special enemies: Goo zombies and 2 raiders. (no threat-countdown)
start | mission details |
---|---|
Darryl says: «It’s them or us; one way or the other, someone’s going down. Take out all the raiders.» | Threat-countdown.
Objective: «Kill the human enemies.» |
Special enemies: 2 raiders.
Motorpool Edit
start | mission details |
---|---|
Motorpool
Darryl says: «One foot in front of the other. Don’t attract attention.» |
Threat-countdown
Objective: «Go to exit» |
Special enemies: Armored walkers.
Refuse Pile Edit
start | mission details |
---|---|
Darryl says: «One foot in front of the other. Don’t attract attetion» | With threat-countdown
Special enemies: none. (ie. just regular zombies) |
River Through Stone (raiders) Edit
start | mission details |
---|---|
Darryl says: «It’s them or us; one way or the other, someone’s going down. Take out all the raiders.» | Threat-countdown.
Special enemies: 2 Raiders. Objective: kill the «free men» |
Hard difficulty Edit
mission # | difficulty lvl | reward(s) |
---|---|---|
1 | difficulty 17 | 100,000 XP |
2 | difficulty 18 | 2star badge parts (example: 4 cloth & 4 edibles, or 4 chemical & 4 metal) |
3 | difficulty 19 | 3 badge fragments (2stars) |
4 | difficulty 20 | random Epic weapon with random traits (example: Bruiser-class weapon or Hunter-class weapon) |
5 | difficulty 20 | 50 class tokens (example: bruiser or hunter tokens) |
6 | difficulty 21 | a random Epic armor with random traits (example: bruiser-class armor or hunter-class armor) |
7 | difficulty 22 | 50 hero tokens (example: Gabriel tokens or Sasha tokens) |
8 | difficulty 24 | 20 Aaron tokens and 1 Reinforcement token (for upgrading equipment) |
9 | difficulty 25 | 60 hero tokens (example: Carol or Maggie tokens) |
10 | difficulty 26 | |
11 | difficulty 27 | 4 badge fragments (3-stars) |
12 | difficulty 28 | 3star badge parts (example: 8 cloth & 8 edibles, or 8 chemical & 8 metal) |
13 | difficulty 29 | 100 assault tokens |
14 | difficulty 30 | a random Legendary (5star) shooter-class armor with random traits |
15 | difficulty 32 | 70 Michonne tokens |
16 | difficulty 33 | a random Legendary (5stars) shooter-class weapon with random traits |
17 | difficulty 35 | 20 Aaron tokens and 50 Eugene tokens |
18 | difficulty 37 | 1 Reinforcement token and 3 badge fragments (4stars) |
19 | difficulty 38 | 4star badge parts (6 cloth and 6 edibles) |
20 | difficulty 39 | |
21 | difficulty 41 | 40 Aaron tokens (and 100 Governor tokens) |
{resorting missions alphabetically} (re-formatting in progress)
Lucky trait Edit
The lucky trait is found on both characters and items.
Character Lucky trait:
- L1 = Improves the chances that other traits will take effect by 10% (to re-confirm)
- L2 = Improves the chances that other traits will take effect by 12% (re-confirmed in v.2.7.0.38 on 2017 September 15)
- L3 = Improves the chances that other traits will take effect by 14% (re-confirmed in v.2.7.0.38 on 2017 September 15)
- L4 = Improves the chances that other traits will take effect by 16% (re-confirmed in v.2.7.0.38 on 2017 September 15)
- L5 = Improves the chances that other traits will take effect by 18% (re-confirmed in v.2.7.0.38 on 2017 September 16)
Image | Description |
---|---|
Improves the chances that other traits will take effect by 10% | |
Improves the chances that other traits will take effect by 15% | |
Improves the chances that other traits will take effect by 20%. (10%, 15% & 20% re-confirmed in v.2.7.0.38 on 2017 September 15) |
WD NML update 2.2 «The Lucky trait now increases the chance that other percentage-based traits will take effect by the listed amount.»
- «If a Survivor and their Weapon both possess the Lucky trait, both traits will contribute their full values.» (so character Lucky of 16% + weapon Lucky of 20% = total Lucky 36%)
- «For example, if a Survivor has Threat Reduction at 75% and also has a total of 20% Luck from their survivor and weapon traits, the total chance for Threat Reduction is 90%. In this example, .75 times 1.20 = .90, or a total chance of 90%.»
Also with update 2.2 «When a Survivor and their Armor both possess the Dodge trait, both traits will contribute their full values.
For example, a Survivor with 10% Dodge who is wearing armor that gives 5% Dodge will have a total of 15% chance to dodge incoming non-ranged attacks.»
So presumably if that survivor with 15% Dodge also had total luck of 20%, then total dodge would be 18%. (.15 * 1.2 = .18 = 18%)
The Luck percentage … only affects the rolls the survivor makes, not the walkers’ rolls. OldGoth Moderator, Staff
November 2015
Latest activityEdit
- Talk:Guilds
Comment: Join TorqFlange Apoc it’s sort of alright. - Talk:Buildings
Comment: I have a question about the mission car. When I was at level 1, I got a new gas every 5 minutes. Now at level 2, its every 10 minutes. Even though I… - Traits
Summary: - Stories Rewards
Summary: - The Walking Dead No Man’s Land Wiki
Summary: update: deadline to claim update gift now May 18. - Hero survivors
Edited the section: Merle Summary: add L3 if Merle hero trait. - The Walking Dead No Man’s Land Wiki
Edited the section: News Summary: update gift 2. - The Walking Dead No Man’s Land Wiki
Summary: 2020 May 5 update (version 3.8…) - The Distance
Edited the section: Normal difficulty Summary: simplify. Rechecked missions 18 to 20. - The Distance
Edited the section: Normal difficulty Summary: rechecked missions 13 to 17.
Video Library
In this wikiEdit
Stories and locations, Stories RewardsSurvivors, Hero_survivors, Survivors Slots, Radio, Charge ability, Bleeding, BurningMovement (survivors & enemies)TraitsEquipment (Weapons and Armors), OutfitsBuildingsOutpost, Trade Goods, InfluenceWalkers
Special summer event (until July 15, 2019): Gunpowder Summer
Daily Quests Missions: The DistanceWeekly challenge, and GuildsAchievementsGold, BundleCinema & VideoMapGuides: Beginner Guide, Damage Guide, Farming XP Guide, Edit Guide, Playing on PC GuideUpdatesForumBugsSuggestions (game improvement)Characters tied to the story
some more pages at Special:AllPages
List of all characters in Seasons missions.
- Highlights: Carl, Carol, Daryl, Glenn, Maggie, Merle, Michonne, Morgan, and Rick.
- Season 7: Negan, Rick, Morgan, Daryl, Jesus, Michonne, Sasha, Dwight, Eugene, Ezekiel, Rosita, and Carol.
- Season 8: Rick, Aaron, Daryl, Jesus, Carol, Jerry, Ezekiel, Negan, Gabriel, Rosita, Eugene, Dwight, Tara, Daryl, Morgan, Rositta, Maggie)
- Season 9: Carol, Rick, Daryl, Aaron, Maggie, Rosita, Michonne, Negan, Survivor Rick, Sasha and going…
Читы на The Walking Dead: No man’s land, и всякие другие фишки, коды
The Walking Dead: No man’s land Читы — это увлекательная боевая ролевая игра, в которой тактические решения ведут к жизни или смерти. По этому все ваши действия должны быть обдуманы на все 100%
Как говорится двигайтесь, но осторожно. Mod Apk файлы это уже прошлый век
Теперь для взлома Android и iOS игр, у нас есть Чит Коды. Этот способ взлома The Walking Dead: No man’s land работает совсем не так как mod (взломанная версия), он рботает со всеми версиями игры. Читы iOS и Андроид это абсолютно легальный способ получить любые вещи в игре. Все секреты игры будут раскрыты с этими кодами. В The Walking Dead: No man’s land нет права на ошибку, у вас есть всего лишь одна жизнь, так что не дайте съесть себя на завтрак, кровожадным зомби. Выживут лишь сильнейшие, поэтому подбирайте свою команду с умом.
Attack Range Edit
Large Caliber trait Edit
Hunter weapon trait only.
Image | Description |
---|---|
(bronze) | Widens the hit area by 0.2 meters |
Widens the hit area by 0.4 meters | |
(gold) | Widens the hit area by 0.5 meters |
Widens the hit area of the hunter weapon, making especially diagonal shots hit more walkers. This trait can only be found on hunter weapons. |
High Powered trait Edit
Shooter weapon trait only.
Image |
Description |
---|---|
(bronze) | Increases the range by 1 space (aka grid cell). |
Increases range by 2 spaces. | |
(gold) | Increases range by 3 spaces. |
Increases the range of the shooter weapon from 1 up to 3 spaces. This trait can only be found on shooter weapons. |
Wide Arc trait Edit
Warrior weapon trait only.
Image | Description |
---|---|
(bronze) | Widens attack cone by 45 degrees |
Widens attack cone by 90 degrees | |
(gold) | Widens attack cone by 135 degrees |
Increases the attack cone (aka arc) of the weapon. This trait can only be found on warrior weapons. |
Wide Spread trait Edit
Assault weapon trait only.
Image | Description |
---|---|
(bronze) | Widens attack cone by 15 degrees |
Widens attack cone by 32 degrees | |
(gold) | Widens attack cone by 47 degrees |
Widens the attack cone of the assault weapon. This trait can only be found on assault weapons. |
Normal difficulty Edit
mission # | difficulty lvl | reward(s) |
---|---|---|
1 | difficulty 10 | 40,000 XP |
2 | difficulty 11 | 80,000 cans |
3 | difficulty 12 | 25 class tokens (example: shooter or warrior tokens) |
4 | difficulty 13 | 60,000 XP |
5 | difficulty 14 | 15 hero tokens (examples: Darryl, Gabriel, Maggie (classic), or Michonne) |
6 | difficulty 15 | 100,000 cans |
7 | difficulty 16 | 25 hero tokens (examples: Carol, Dwight, Merle, or Negan) |
8 | difficulty 17 | 80,000 XP |
9 | difficulty 18 | 4star armor |
10 | difficulty 18 | 1 Reinforcement token (for upgrading equipment) and 40 class tokens (hunter or warrior) |
11 | difficulty 18 | random 4star weapon (with random traits) |
12 | difficulty 19 | |
13 | difficulty 19 | 100,000 XP |
14 | difficulty 19 | 50 class tokens (examples: hunter or shooter tokens) |
15 | difficulty 20 | 150,000 cans |
16 | difficulty 20 | 50 hero tokens (examples: Abraham or Jesus) |
17 | difficulty 20 | 125,000 XP |
18 | difficulty 21 | 200,000 cans |
19 | difficulty 22 | 250 k cans and 150 k XP |
20 | difficulty 23 | 2 Reroll and 60 hero tokens (example: Morgan or Rosita) |
21 | difficulty 24 | 5star scout class armor with random traits |
mission 1 examples:
- Edge of the Woods, special enemies Goo walkers.
- Checkpoint, no special enemies.
mission 2: Foreman’s Office, no special enemies.
mission 3 examples:
- Deployment Zone, no special enemies.
- Loading Zone, Raiders and Goo walkers.
mission 4 examples:
- Lookout Towers
- River Through Stone, Goo walkers.
mission 5 examples: Motorpool
mission 6 examples:
- Command Center
- Quarry Basin, Tank and Goo walkers («take down the 2 tough walkers»)
mission 7 examples:
- Final Stand
- Holdout, Tank and Goo walkers
mission 8 examples: Edge of the Woods
mission 9 examples: Foreman’s Office
mission 10 examples: Loading Zone
mission 11 examples: River Through Stone
mission 11 examples: Refuse Pile
Эта тема закрыта для публикации ответов.